Department of Sociology of Law, Lund University
Magnus Eriksson is a PhD candidate at Lund University, department of Sociology of Law and a researcher at RISE Interactive in Gothenburg. His background is in sociology and cultural studies, investigating the impact of digital media and technology on social relations, democracy and urban development. His current research interests are how digitalization is changing the conditions for active participation in society with research projects on topics such as citizen participation in municipal development, youth consumption and participation in media, hacker and maker cultures and mobile tools for inclusion of migrants in Swedish society. The PhD thesis is on urban labs and the governance of smart cities. Magnus also has a background in digital media art and net activism.
Ph.D Candidate, Sociology of Law, Lund University and University of Macerata (Joint Degree). Thesis: On the role of software in the regulation of behavior in urban space.
M.A., Sociology, Lund University, 2011. Thesis: Labbet utan egenskaper (The lab Without Qualities), on the material communities of the Hackerspaces movement
B.A., Culture Studies, Malmö University. Thesis: The Noise of War in the Sound of Music, on repurposed military technology in the history of electronic music.
Working with Gota Media and iMatrics to develop a news recommendation that takes readers outside their filter bubbles.
Setting up, supporting and researching an experimental youth editorial for digital journalism with Borås Tidning, Södertörn University and Medier och Demokrati.
Part of the RISE SVI on Cybersecurity, looking as societal and organisational issues of Cybersecurity.
Working the Minclusion project at Chalmers and Gothenburg University to develop a mobile app supporting newly arrived Swedes with integration
Working the Malmö Stad on a supporting framework for how to handle fake news, hateful comments and citizen engagement in social media channels.
Air and Water Internet of things: Using realtime environmental data to create citizen engagement with sustainable air and water. With Universeum and Gothenburg City among others.
Commissioned report to regional government for the new digital culture strategy.
Open innovation challenge for innovations that can make tomorrow’s bus trips more attractive.
2014 -- 2016
Developing new museum experiences with an aim towards accessibility and sustainable cities.
Innovative eGovernance systems for administration and citizen participation.
2013 -- 2014
Experiential learning teaching children to program, solder and create digital innovations.
2012 -- 2014
FP7 project exploring new forms of social interactions and experiences at live events made possible by future internet technologies.
2009 -- 2012
Integrated project within FP7 exploring internet-based technologies for supporting social relations through video-based group-to-group communication.
Journals and Book Chapters
Eriksson, Magnus. 2017. The Normativity of Automated Driving: A Case Study of Embedding Norms in Technology. Information and Communications Technology Law 0 (0): 1–12.
Eriksson, Magnus. Palmås, Karl. 2016. Laboratory Urbanism in Schladming. In Deleuze and the City, edited by Frichot, Hélène, Catharina Gabrielsson, and Jonathan Metzger. Edinburgh: Edinburgh University Press.
Eriksson, Magnus. 2010. Using Social Science in Design. In User Centric Media, edited by Daras, Petros and Oscar Mayora Ibarra. Berlin Heidelberg: Springer.
“Regulating Complexity: the Swedish Co-production of Law and Technology in Autonomous Driving.” 4S/EASST Conference, Barcelona, 2016
“Participatory Design for Accessibility: The Case of the Funktek Pilots.” Nordic Network of Disability Research 13th Research Conference, Bergen, 2015.
“Digital Fabrication by IDAC – Aims, Steps and Transferable Principles.” FabLearn Europe, Aarhus, 2014.
“Piracy, Code and Law.” On the Move: ACSIS conference, Norrköping, 2013.
“The Hot Line Riots as Media Archaeological Artifact.” RENEW 2013, Riga, 2013.
“Elite Sports Training as Model for Future Internet Practices.” European Sociological Association Conferences, Torino, 2013.
“A Community of Those Who Have Nothing in Common: Norms in Hackerspaces.” The Normative Anatomy of Society, Lund, 2012.
“Future Internet beyond Copyright.” Future Internet Assembly, Ghent, 2010.
Eriksson, Magnus. 2018. Chapter in Folkbildning och lekfullhet lockar 25-35-åringar. Medier och Demokrati
Eriksson, Magnus. 2016. Funktek Forskningsrapport 2.0. Gothenburg: Funktek.
Eriksson, Magnus. 2014. Acceleration, Piratbyrån och Manifesta 7. Paletten, (295).
Eriksson, Magnus. 2012. Political Participation Among Youth in the Edgeryders Project. Strasbourg: Council of Europe.
Selected Academic Workshops
Social Studies of Algorithms Summer School, Linköping University, 2016
Time, Regulation and Technoscience, University of York, 2016
Appropriating Technology for Societal Change, Nordic Summer University, 2015
Code and the City, Maynooth University, 2014
STS as an Engaged Program, Swedish STS Summer School, 2014
Whitewashing Piracy, Royal Institute of Art Stockholm, 2014.
Consuming the Illegal: Situating Digital Piracy in Everyday Experience, Katholieke Universiteit Leuven, 2011.
SFIS, Gothenburg Book Fair, 2017
MISTRA Urban Lunch Time, Gothenburg 2016
Eyebeam, New York, 2013
SHARE, Rijeka, 2013
Nordic Work Environment Meeting, Lund University, 2011.
Postópolis, Mexico City, 2010.
Peer to Peer Economies conference, Milan University, 2009.
Festival Transitio MX, Mexico City, 2009.
Moscow Book Fest, Moscow, 2009.
Interaction Design (BA Course in Culture Studies), Gothenburg University, 2017
Programmed Cultures (BA Course in Culture Studies), Gothenburg University, 2016
Social Innovation in a Digital Context (MA Course), Lund University Internet Institute, 2015.
2012 -- 2016
Prototyping in Interaction Design (MA course), IT-University of Gothenburg, 2012-2016.
To tell the Truth (MA course), Konstfack University College of Art, Stockholm, 2007.